Game Highlights

 

  •      Deep space setting where no direction is favored
  •      Non-linear freedom to explore
  •      Thought provoking story
  •      Strategy without micromanaging
  •      Control game speed, set your own pace
19Apr

Naming of the Game

Coming up with a name for Quip Nebula was a fun challenge. The word Quip is a secret acronym that may be revealed at some distant future date. It’s the word intended to string a line of games ...

17Apr

The Setting

Working on the story for Quip Nebula has been a great challenge because of the setting I have set up for it. Again, taking the long view, I have long term reasons for the setting, universe, mechanic...

15Apr

Why we’re not using an existing engine

There are a lot of great game engines out there. I decided not to use them for a number of reasons. Quip Nebula is just a beginning for us. It represents the first entry in an ambitious goal not onl...